

Maybe even make it the default.Ģ) Allow choosing how much total PRODUCED POLLUTION impacts evolution. Here are the specs that I believe will allow making such a mod:ġ) Allow choosing how much does TIME impact evolution. (B) You should be able to scrub/clean pollution created so that it does not ruin the environment. (A) Aliens should not evolve if the nests are not touched by the pollution cloud. I can't claim to come even close to understanding those APIs and many of the comments in that thread, but I am certain that the expert modders will understand them just fine.
#Factorio pollution mod
The good news is that after doing a little research and getting some very good answers from the experts in this thread ( viewtopic.php?p=429637#p429637) I found out that all of the key API functions to achieve this kind of mod already exist. But while those mods might help you ***reduce*** the pollution production, none of them actually lets you bring the pollution and its negative effects down to zero. There are several mods that do a partial job by giving tools and incentives to go green. There are many players, including me, that would love to "go green" or even just have a pollution/evolution model that makes intuitive sense (unlike the current vanilla one). I really hope that an expert modder likes this idea and runs with it.
